The Tears of a Machine S.C. is on its way. The full text of the book is written and in editing. The fancy new logo is ready, courtesy of Nathan Paoletta, and cover and interior art is already in progress with Jennifer Rodgers and Rashad Malik Davis. We’re on track to bring the game to Kickstarter, but there’s a lot more going on here than just a book. When I first created Robot Claw Design for my first edition of Tears of a Machine, I made a commitment to better accessibility for role-playing games. I will continue that intent by creating a human-voiced audiobook of the new edition, and even taking that a few steps further. ePub and rich-media books have developed and grown in the years since I released Tears, and with Tears S.C. I can take further advantage of that to include video demonstrations, as well as audio narration, and even embed the book into a Robot Claw website, allowing it to be its own standard reference document release. And it can continue to grow from that. We have the ability to include interactive features that could even become learning tools for teaching people to play!
Get ready for The Tears of a Machine S.C. Kickstarter campaign July, 2021!